New World Aeternum is a supernatural-themed sandbox MMO set on the mysterious island of Aeternum during the Age of Exploration. Players can customize their look, skills, and abilities, gather resources, and grow in power while playing solo or teaming up with others in variety of PvE and/or PvP battles across over a dozen distinct zones.
Team:
Amazon Game Studios
Roles:
Level Design, Set Dressing, Optimization, NPC Lighting, Playtesting
Ownership:
Various POIs, NPC Lighting Rig
Tools:
Azoth/Lumberyard, Maya, Photoshop, Substance Painter, Premiere, Perforce, Jira
World Builder / Environment Artist
Harmonized level design and set dressing with gameplay by working closely with Design, Quest, and Environment Art Teams
Set dressed dozens of points of interests throughout the various zone aesthetics
Streamlined Quest NPC lighting workflow for new dynamic dialog system by creating a 3-point lighting rig with documentation to easily light dozens of NPCs
Implemented design layout, set dressing, and optimization of three PvP style maps (Arena, Objective Point Capture, Capture the Flag)
Received and gave feedback on a weekly basis with Art and Design teams
Verdant Court - 3v3 Arena Map
Forbidden City | Capture the Flag Map